PLW Marathon Wiffle War

PLW Marathon Wiffle War is a continuous live wiffleball game between Vegas OGs and Florida Newcomers. Every Twitch sub adds 1 minute to the clock. Every 24 hours, the prize pool grows by $500 and both teams gain another roster spot. Viewers can trigger power-ups with Bits, contribute to the prize pool, and change the game through Hype Train chaos. The game ends only when one team can’t field enough players or the subathon timer reaches zero.

Event Name: PLW Marathon Wiffle War
Tagline: The World’s Longest Wiffleball Game
Start: November 6th, 5:00 PM
Teams: Vegas OGs vs Florida Newcomers
Starting Rosters: 12 players per team
Roster Growth: +1 roster spot per team every 24 hours
Prize Pool Growth: +$500 every 24 hours
Prize Split: 70% winning team / 20% losing team / 10% charity
Timer Rule: Every Twitch sub adds 1 minute
Stream: Every pitch live on Twitch
Game Ends When: timer hits 0:00 or one team cannot field enough players
Tie Rule: If tied, last team to lead is the winning team
Bits: Trigger power-ups
Hype Train: Pauses boosts and activates Chaos Train rules

Core Concept

PLW Marathon Wiffle War is a continuous live-streamed wiffleball game where two teams compete until the event ends by either roster failure or the subathon timer reaching zero.

The event is built as a hybrid of:

wiffleball game + endurance challenge + Twitch subathon + viewer-controlled chaos event

The game starts on:

November 6th at 5:00 PM

Main matchup:

Vegas OGs vs Florida Newcomers

The event is streamed live on Twitch, with announcers, umpires, stream crew, rotating players, power-ups, a growing prize pool, and viewers directly impacting the game.


1. Basic Game Format

Teams

There are 2 teams:

Vegas OGs
vs
Florida Newcomers

Each team starts with:

12 players on the roster

Only a limited number of players are active at once, allowing teams to rotate players in and out throughout the event.

Active Players

Each team fields the required number of players during active gameplay.

Players not currently in the game can:

  • Rest
  • Sleep
  • Eat
  • Recover
  • Help with team strategy
  • Prepare for their next shift

The event is designed so players are not expected to play nonstop. Managing fatigue and rotations is part of the strategy.


2. Roster Growth Rule

Every 24 hours:

1 roster spot is added to each team

So the longer the event continues, the larger each roster can become.

Example:

Time ReachedMax Roster Per Team
Start12 players
24 hours13 players
48 hours14 players
72 hours15 players
96 hours16 players
120 hours17 players

This helps make the game more sustainable if the event goes multiple days, weeks, or longer.


3. Subathon Timer

The event runs on a subathon clock.

The stream/game continues as long as the timer remains active.

Timer Rule

Every Twitch sub adds 1 minute to the clock.

This means viewers directly control the life of the event.

If the community keeps subscribing, the game keeps going.

If the timer reaches zero, the game ends.


4. How the Game Ends

The stream/game ends when one of the following happens:

A. One team cannot field enough players

If a team no longer has enough available players to legally continue, the event ends.

This could happen because of:

  • Fatigue
  • Injuries
  • Players leaving
  • Scheduling failure
  • Not enough active rostered players available

B. The subathon timer reaches 0:00

If the timer runs out, the event ends immediately under the final score/state rules.


5. Prize Pool

The prize pool grows over time.

Automatic Prize Pool Growth

Every 24 hours:

$500 is added to the prize pool

Viewer Prize Pool Contributions

Viewers can also contribute directly to the prize pool through a separate contribution method.

This is separate from:

  • Twitch subs
  • Twitch Bits
  • Power-ups
  • Hype Train effects

Final Prize Pool Split

At the end of the event, the final prize pool is split:

RecipientShare
Winning Team70%
Losing Team20%
Charity10%

Team Distribution

Each team manager decides how that team’s prize pool share is distributed among players.

That means the event pays the team, and the team manager controls the internal payout structure.


6. Determining the Winning Team

The winning team is the team leading when the event ends.

If the game is tied when the event ends:

The last team to have held the lead is considered the winning team.

This prevents the event from ending with no winner.


7. Livestream Operation

Every pitch is streamed live on Twitch.

The stream includes:

  • Announcers
  • Umpires
  • Stream operators
  • Camera crew
  • Scoreboard/timer management
  • Prize pool tracking
  • Power-up tracking
  • Hype Train tracking
  • Player rotations
  • Viewer interaction

The stream is not just a broadcast of the game. It is part of the game.


8. Viewer Interaction

Viewers can impact the event in multiple ways.

Twitch Subs

Every Twitch sub adds 1 minute to the timer.

Subs are what keep the event alive.

Bits

Bits trigger power-ups and gameplay effects.

Bits are separate from the prize pool.

Prize Pool Contributions

Viewers can separately contribute to the prize pool.

Hype Train

Hype Train creates special chaos rules.


9. Hype Train Rules

When a Hype Train happens:

All normal boosts are paused.

This becomes:

The Chaos Train

During the Hype Train, special level-based rules activate.

Hype Train Effects

LevelEffectImpact
Level 1Winning team pitch speed capped at 50 mphWinning team nerf
Level 2Losing team pitch speed increased to 60 mphLosing team buff
Level 3Winning team loses 1 defensive playerWinning team nerf
Level 4Winning team batters must bat opposite-handedWinning team nerf
Level 5Losing team gets all Big Bats upgradeLosing team buff

The purpose of the Hype Train system is to create comeback mechanics and prevent the game from getting stale or one-sided.


10. Bits Power-Ups

Bits allow viewers to trigger power-ups and chaos moments during the game.

Big Bat — 1,000 Bits

Big Bat is triggered through a 1,000-bit contribution.

Effect:

Batter is upgraded to Big Bat. If they hit a home run or walk, they can keep using it.

This creates a risk/reward viewer-controlled offensive boost.

Fire Ball — 3,000 Bits

Fire Ball is triggered through a 3,000-bit contribution.

Effect:

Pitcher has unlimited speed but loses the Fire Ball after failing to record a strikeout.

This creates a temporary high-powered pitching advantage.

Full Team Power-Up — 10,000 Bits

Full Team Power-Up is triggered through a 10,000-bit contribution.

Effect:

  • Everyone on the roster gets the Big Bat upgrade
  • Current pitcher gets the Fire Ball upgrade

This is the major chaos power-up.


11. Operational Needs

To run this correctly, the event needs to be managed like an endurance production, not a normal tournament.

Required Roles

At minimum, the event needs coverage for:

  • Stream operator
  • Main broadcaster
  • Camera operator
  • Umpire
  • Tournament/game director
  • Scorekeeper/stat keeper
  • Timer operator
  • Prize pool tracker
  • Player rotation manager
  • Social media/clips person
  • On-site logistics person

Because the stream may run continuously for days, every role needs backup coverage.


12. Team Management

Each team should have a manager or captain responsible for:

  • Player rotation
  • Sleep/rest planning
  • Emergency substitutions
  • Prize pool distribution
  • Keeping players available
  • Communicating with event staff
  • Managing late-night/early-morning coverage

The team manager is critical because the event can fail if a team cannot field enough players.


13. Strategic Layer

This event is not only about who is better at wiffleball.

Teams also need to manage:

  • Fatigue
  • Sleep
  • Roster depth
  • Pitcher usage
  • Best players during high-leverage moments
  • Defensive rotations
  • Hype Train disadvantages
  • Viewer-triggered power-ups
  • Morale over multiple days
  • Late-night and overnight shifts

The longer it goes, the more it becomes an endurance game.

Vegas OGsPlayer Pool is anyone that’s played PLW or PCL at any point between 2021-2024

Florida NewcomersPlayer Pool is anyone in Florida but hasn’t played PLW 2021-2024

Vegas OGs – Event Roster

  1. Adam Tanic – Game Manager
  2. Tom Gannon
  3. Marc Tavano
  4. Shawn Merseil
  5. Will Morris
  6. James Stein
  7. OPEN
  8. OPEN
  9. OPEN
  10. OPEN
  11. OPEN
  12. OPEN

Florida Newcomers – Event Roster

  1. Wade Swikle
  2. Eric Rosenberg
  3. Evan Longoria
  4. Derek Taylor
  5. OPEN
  6. OPEN
  7. OPEN
  8. OPEN
  9. OPEN
  10. OPEN
  11. OPEN
  12. OPEN